Filmmaking Economic Model (3 of 4) THE OFF-HOURS ARTIST

An artist must work a job unrelated to their medium to pay for their living expenses.

The artist also continues to create art whenever they’re free.

I’ve been here many, many times.

It sucks.

And it’s not easy.

In many ways, this is the hardest economic model to maintain.

It requires the most amount of heavy labor… and, unfortunately, it features the smallest rewards in the long run (and the worst retirement plan of all).

Most people in this situation openly state their dream is to transition from their ‘mundane job’ to a full-time artist.

But many people operating under this model (including myself, at one point) also hold onto beliefs which prevent them from making the big leap forward in the first place.

Because of this disharmony between the artist’s thought, actions, and their goals, it’s common for people living under this model to be stuck here their entire lives.

Bitterness may arise over time which commonly focuses on the “corruption” of the studio system or blaming the “inferior taste” of mass audiences.

This kind of thinking is understandable.

But it’s also bad judgment.

And it may keep you poor.

If you're currently the 'off-hours artist' but would love to be full-time, hey, you're on your way,

You're here, you're reading this - you're on your way.

I survived like this for many years: working shitty jobs to fund my crazy movies.

Sometimes, you gotta do what you gotta do.

I did what needed to be done.

Now I'm on the other side.

You will be too. 

Have faith.

Filmmaking Economic Model (4 of 4) DIRECTOR FOR HIRE

Filmmaking Economic Model (2 of 4) THE INDIE ARTIST